dgamore.local_two_point#
Base class for the local (momentum-independent) two-point quantities. LocalTwoPoint wraps a single array
carrying two orbital indices and exactly one fermionic frequency axis (no bosonic axis), e.g. a local Green’s
function or self-energy, and collects the orbital bookkeeping shared by every two-point object: locating the
orbital axes for the current layout, orbital permutation/transposition and orbital symmetrization. It mirrors
LocalFourPoint for the two-orbital case; the momentum-dependent counterpart TwoPoint adds the
single momentum dimension on top (just as FourPoint extends LocalFourPoint).
- class dgamore.local_two_point.LocalTwoPoint(mat: ndarray, full_niv_range: bool = True)[source]#
Bases:
LocalNPointBase class for the local (momentum-independent) two-point objects. They carry two orbital dimensions, no bosonic and exactly one fermionic frequency dimension. The orbital-axis lookup and the orbital permutation/symmetrization helpers are shared and live here; the momentum-dependent subclass
TwoPointoverrides the orbital permutation to account for the leading momentum axis and adds the irreducible-to-full-BZ unfold.- is_orbitally_symmetrized(orbitals: list | ndarray) bool[source]#
Checks whether the object is already symmetric under all permutations of the given orbitals.
- permute_orbitals(permutation: str = 'ab->ab') LocalTwoPoint[source]#
Permutes the two orbital axes according to an einsum-style string, returning a copy (the identity permutation returns
self). The frequency axis is kept fixed.- Parameters:
permutation (str) – A permutation of the form
"ab->..."using exactly the two orbital labels.- Returns:
The orbital-permuted object (a copy), or
selffor the identity permutation.- Raises:
ValueError – If the permutation is malformed or does not list both orbitals on each side.
- Return type:
- symmetrize_orbitals(orbitals: list | ndarray) LocalTwoPoint[source]#
Symmetrizes the object with respect to the given (equivalent) orbitals by averaging over all permutations of those orbitals applied to the two orbital axes. The orbital labels are 1-based, ranging from 1 to the number of bands; e.g. for a 3-band object
orbitals=[1, 3]symmetrizes the first and third orbital.
- transpose_orbitals() LocalTwoPoint[source]#
Transposes the two orbital indices, \(M_{ab} \to M_{ba}\) (see
permute_orbitals()).- Returns:
The orbitally transposed object (a copy).
- Return type: